Warewulf Overlays
So at this point, we have discussed how Warewulf is designed to scalably provision and manage thousands of cluster nodes by utilizing identical stateless boot images. And there-in lies a problem to solve. If these boot images are completely identical, then how do we configure things like hostnames? IP addresses? Or any other node specific custom configurations?
While some of this can be managed by services like DHCP, and other bits by configuration management, which can absolutely be done with Warewulf and many people choose to do, these are heavy-weight solutions to a simple problem to solve.
Warewulf solves this with overlays and uses overlays in different ways through the provisioning process. A node or profile can configure an overlay in two different ways:
An overlay can be configured to run during boot as part of the
wwinit
process. These overlays are called system overlay or wwinit overlays.An overlay can be configured to run periodically while the system is running. These overlays are called runtime overlays or generic overlays.
The default profile has both a wwinit and a runtime overlay configured.
Overlays are compiled for each compute node individually.
Defined Overlays
System or wwinit overlay
This overlay contains all the necessary scripts to provision a
Warewulf node. It is available before the systemd
or other init is
called and contains all configurations which are needed to bring up
the compute node. It is not updated during run time. Besides the
network configurations for
wicked
NetworkManager
EL legacy network scripts
it also contains udev rules, which will set the interface names
based on the hardware addresses configured for the node.
Before the systemd
init is called, the overlay loops through the scripts in
/wwinit/warwulf/init.d/*
which will setup
Ipmi
wwclient
selinux
Runtime Overlay or generic Overlay
The runtime overlay is updated by the wwclient
service on a
regular basis (by default, once per minute). In the standard
configuration it includes updates for /etc/passwd
, /etc/group
and /etc/hosts
. Additionally the authorized_keys
file of the
root user is updated. It is recommended to use this overlay for
dynamic configuration files like slurm.conf
. Once the system is
provisioned and booted, the wwclient
program (which is provisioned
as part of the wwinit
system overlay) will continuously update the
node with updates in the runtime overlay.
Host Overlay
Configuration files used for the configuration of the Warewulf host /
server are stored in the host overlay. Unlike other overlays, it
must have the name host
. Existing files on the host are copied
to backup files with a wwbackup
suffix at the first
run. (Subsequent use of the host overlay won’t overwrite existing
wwbackup
files.)
The following services get configuration files via the host overlay:
ssh keys are created with the scrips
ssh_setup.sh
andssh_setup.csh
hosts entries are created by manipulating
/etc/hosts
with the templatehosts.ww
nfs kernel server receives its exports from the template
exports.ww
the dhcpd service is configured with
dhcpd.conf.ww
Combining Overlays
When changing the overlays, it is recommended not to change them, but
to add the changed files to a new overlay and combine them in the
configuration. This is possible as the configuration fields for the
wwinit and runtime overlays are lists and can contain several
overlays. As an example for this, we will overwrite the
/etc/issue
file from the wwinit overlay. For this we will
create a new overlay called welcome and import the file /etc/issue
from the host to it. This overlay is then combined with the existing
wwinit overlay.
# wwctl overlay create welcome
# wwctl overlay mkdir welcome /etc
# wwctl overlay import welcome /etc/issue
# wwctl profile set default --wwinit=wwinit,welcome
? Are you sure you want to modify 1 profile(s)? [y/N] y
# wwctl profile list default -a |grep welcome
default SystemOverlay wwinit,welcome
Templates
Templates allow you to create dynamic content such that the files downloaded for each node will be customized for that node. Templates allow you to insert everything from variables, to including files from the control node, as well as conditional content and loops.
Warewulf uses the text/template
engine to facilitate implementing
dynamic content in a simple and standardized manner.
All template files will end with the suffix of .ww
. That tells
Warewulf that when building a file, that it should parse that file as
a template. When it does that, the resulting file is static and can
have node customizations that are obtained from the node configuration
attributes.
Note
When the file is persisted within the built overlay, the .ww
will be dropped, so /etc/hosts.ww
will end up being
/etc/hosts
.
Using Overlays
Warewulf includes a command group for manipulating overlays (wwctl
overlay
). With this you can add, edit, remove, change ownership,
permissions, etc.
Build
wwctl overlay build [-H,--hosts|-N,--nodes|-o,--output directory|-O,--overlay-name] nodepattern
Without any arguments the command will interpret the templates for all
overlays for every compute node and also all the templates in the host
overlay. For every overlay of the compute nodes a gzip compressed cpio
archive is created. The range of the nodes can be restricted as the
last argument. With the -H
flag only the host overlay is
built. With the -N
flag only compute node overlays are
built. Specific overlays can be selected with -O
flag. For
debugging purposes the templates can be written to a directory given
via the -o
flag.
On clusters with large numbers of nodes a significant speedup can be achieved by building overlays in parallel. Adding parallel overlay building to wwctl is planned, see issue #1087. Until parallel overlay building is implemented, builds can be easily done in parallel with Gnu parallel or xargs, for example:
# Gnu parallel
wwctl node list | awk '{print $1}' | grep -v "NODE " | parallel -j 12 \
wwctl overlay build -N {}
# xargs
wwctl node list | awk '{print $1}' | grep -v "NODE " | xargs -n 1 -P 12 \
wwctl overlay build -N
By default Warewulf will build/update and cache overlays as needed
(configurable in the warewulf.conf
).
Chmod
wwctl overlay chmod overlay-name filename mode
This subcommand changes the permissions of a single file within an overlay. You can use any mode format supported by the chmod command.
Chown
wwctl overlay chown overlay-name filename UID [GID]
With this command you can change the ownership of a file within a given overlay to the user specified by UID. Optionally, it will also change group ownership to GID.
Create
wwctl overlay create overlay-name
This command creates a new empty overlay with the given name.
Delete
wwctl overlay delete [-f,--force] overlay-name [File [File ...]]
Either the given overlay is deleted (must be empty or use the
--force
flag) or the specified file within the overlay is
deleted. With the --parents
flag the directory of the deleted file
is also removed if no other file is in the directory.
Edit
wwctl overlay edit [--mode,-m MODE|--parents,-p] overlay-name file
Use this command to edit an existing or a new file in the given
overlay. If a the new file ends with a .ww
suffix an example
template header is added to the file. With the --parents
flag
necessary parent directories for a new file are created.
Import
wwctl overlay import [--mode,-m|--noupdate,-n] overlay-name file-name [new-file-name]
The given file is imported to the overlay. If no new-file-name is
given, the file will be placed in the overlay at the same path as on
the host. With the --noupdate
flag you can block the rebuild of
the overlays.
List
wwctl overlay list [--all,-a|--long,-l] [overlay-name]
With this command all existing overlays and files in them can be
listed. Without any option only the overlay names and their number of
files are listed. With the --all
switch also the every file is
shown. The --long
option will also display the permissions, UID,
and GID of each file.
Show
wwctl overlay show [--quiet,-q|--render,-r nodename] overlay-name file
The content of the file for the given overlay is displayed with this
command. With the --render
option a template is rendered as it
will be rendered for the given node. The node name is a mandatory
argument to the --render
flag. Additional information for the file
can be suppressed with the --quiet
option.